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Timing monster death in battle (rm2k3)

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Joined: 19 Nov 2005
Timing monster death in battle (rm2k3)

Hey. I just wanna know if its possible to set when during an animation a monster might die, if the skill using the animation kills it I mean (well actually i wanna know if its possible to set when the monster dissappears off screen). As it is, if I make a fairly long battle animation that focuses on the monster, and the skill that uses it kills the monster, the monster dissappears in the first second and the rest of the animation looks like its hitting thin air... it looks dumb 8(

Thanks.

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Mega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

That's a bug, you'll need the lastest version to fix this, assuming you got an older version (lastest translated is 1.08, unless you get the Thai one, which is 1.09, but I heard some rather bad things about this translation).

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