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Round 2: Due Today!

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Round 2: Due Today!

<span style='font-size:14pt;line-height:100%'>Map Making Contest 3</span>

Round 2 begins today, people. The public house/inn/hotel has won.

There is a slight change to the rules this week to accomodate for the different style of map our entrants will be required to make. Firstly, there will be more than one map.

You are permitted to make 1 map per building plus an extra for each floor the building has. For example, a town with 2, 3 story buildings, a 1 floored house and a similar house with a basement, can have 9 maps in total. This may seem a lot, but this time the max map size is 40x40. I do not expect every map to be this size - on the contrary, competitors will earn brownie points for scaling their interiors to the size of their exteriors - big house = 40x40 map, small one = 20x15. Hope that's clear. Additionally, attempt to maintain shape with your insides.

The public house/inn/hotel is the focal point of this round. I know some competitors have far fewer buildings than others, so in order to keep all things fair this map will receive most of our attention (but don't think that the others are of no consequence).

You may choose to keep some of your houses locked.

I know some of you have been modifying your original map. This is fine, so long as there is no major structural changes. You will not be judged on the mapping of round 1 again, so feel free. You may add new NPCs - you can treat this as if it's a later period of time if you wish, it's up to you. NPCs come and go, they aren't static like the landscape and houses. Whilst the mapping of round 1 will not be judged again, any changes to story that happen outside of the pub, etc, WILL be considered. I hope this makes sense.

Any questions, contact me by the usual channels.

Here are the maps for round 2. Since RTP and Inq's set were not used, they're not available at this time. I doubt any of you wants to change style anyway. If anyone takes part in the second chance and picks one of these sets, I'll offer more for this round to them. Here's what you need though.

For Sick And Wretched:

For Theodore fans:

For the Mack and Blue boys:

Yes, you have 2 chipsets each! You don't have to choose between them, you can use both.

The deadline is 20/08/04

Round 1 entries:
Entries are in, you can download them now!

Kafen's entry - RPG Maker 2003
The Omen's entry - RPG Maker 2000
RpgmT's entry - RPG Maker 2003
Sick and Wretched's entry - 2003
Skrolk's entry - 2003
Zorgthrog's entry - 2000
Zumbum's entry - 2000
Violent Azure's entry - 2000

Thanks to everyone who made it to round 1 and particularly Skrolk for hosting.

And in older news:

Today is the big day; the opening of RPG Town's Map Making Contest 3. The chipsets are ready for download and the map requirements have been decided.
Let me reiterate the premise of this competiton:
You are making a working town. The competition comes in installments, a different map a week. For each round a number of competitors will be eliminated from the competition until we have a winning. The maps will cover interiors and exteriors, towns and wilderness.

The rules :

  • 1: Only ONE map per tier in the contest - this is very important. Due to the scope in the contest caused by rule 2 you may not use other maps for minigames or so on.
  • 2: Pictures, panoramas, crazy effects, cut-scenes, mini-games, battles ARE allowed (!) This is more of a working town than just a pretty map - this is why you don't have to be the best mapper in the world Laugh The only one reservation I will make is that MP3s are not permitted - I want as many people as possible to download the entries and not everyone has the connections that make downloading large files practical. There are no other restrictions on what you can use - make it new and exciting! Use your imaginations! (custom resources are permitted)
  • 3: Scoring will not be based soley on your mapping skills. There will be no discreet areas for judging, such as a score out of ten for graphics, mapping, NPCs, that sort of thing, but it's a score based on how the judge came away from the map feeling. If you want to add a list of features your map contains so the judge doesn't miss anything, do so!
  • 4: Maps will not be any more than 100x100. You can make them as small as you like, but 100x100 will be the uppermost limit for any. I don't want you spending all day on them, thus having an excuse to make a quick exit Smile
  • 5: Submissions are not as screenshots this time; these maps will be playable. Send your game folders, minus the executable if you please. If you have RTP 1.32, shoot yourself. Only kidding, just include all the files you used with your submission. I don't have the extention and neither will most of the rest of the forum. Also, Advocate's translation of RPG Maker 2003 is preferred over the many others, but I may be able to work around it.
  • 6: Editing the chipsets is completely forbidden. We have to have some common theme between each entry don't we? There'll be a choice of 5 for each round.
  • 7: The use of transparent chips on the bottom layer may not cover more than 50% of the map. We do not want anyone abusing our generous rule that panoramas may be used so they can replace the need to use the provided chipsets.
  • 8: You can submit an entry as many times as you like. We will judge your most recent entry after the deadline, but you can update your work as much as you like even if you have sent a previous version to a judge. We will not be offering any advice on possible improvements, however, you'll get little more than a notification informing you that we have received it. It is only fair to the other entrants that everyone is on a level playing field.

We have 17 competitors, at present, in round one.

  • StealthSpider
  • zumbum
  • SickAndWretched
  • RpgmT
  • NeonShadow
  • Mr. E
  • DarkCrono
  • The Omen
  • Violent Azure
  • Zorgthrog
  • PoeticDoom
  • IamTHEkidKOALA
  • Kafen
  • Skrolk
  • FredBez
  • RajalTikana
  • breakdancing_ninja

You can still get on this list! All you have to do is submit round one's map by the deadline to enter.

<span style='font-size:14pt;line-height:100%'>Round 1: The Town</span>

Now, the task for this round is to create the town. It should be one map only! For this week you are just doing the exterior. You will submit your entries to me, Magi or Inquisitor through any means (email, instant messenger, direct link). Remember, we want the game directory, not screenshots. You can contact me via MSN or email at

.
You must include the following in your map:

  • a place of worship
  • an inn, tavern or hotel
  • a sewer, mine or cave entrance
  • at least two distinct exits to the town, one which will lead to a castle/fort/barracks/outpost, the other leading to the wilderness.

Let me repeat, you will not be making the interior of these buildings, or the fort/etc this week. They're just maps to come.

Here are the chipsets available for this round.

http://www.stupid-boy.com/chris/Theodore%2...%20Chipset4.png

http://www.stupid-boy.com/chris/Omega%20RT...%20Chipset3.png

http://www.stupid-boy.com/chris/MnB%20-%20Chipset1.png

http://www.stupid-boy.com/chris/Magi%20SD3...%20Chipset5.png

http://www.stupid-boy.com/chris/Inq%20edit...%20Chipset2.png

The closing deadline for round 1 is 31st July.
There is no set number of entrants to be eliminated in this round. The majority will still be in for round 2. The judges will decide where to put the cut-off point, probably where there is a noticable gap in quality.

<span style='font-size:12pt;line-height:100%'>Entry tips</span>

Although there is no set criteria for this competition, I think I can speak for the other judges when I offer some advice as to what will make a good entry. First thing is to bear in mind that this contest spans more than just one map - eventually you will have a complete town. This enables you to add a mini story to your entries with small sections unveiled each week - a story certainly would impress us. Secondly, do remember this is still a map contest - whilst mapping skills are not the only quality required to be successful in this competition, they are still necessary. Aesthetics are important, no matter what anybody says. Thirdly, endeavour to make your NPCs as rich as possible (assuming you do use them of course) - solid dialogue makes the town that bit more enjoyable.
Keep in mind special little tricks, like using charactersets as map pieces. But try not to replace the chipset with these, but instead only add to it.

We do not expect you to use any clever systems like CBS, CMS or any nifty special effects, but if you did use them they may improve your position, of course. There are plenty of places open in the 2nd round, so you don't have to go all out.

I think that's it. Good luck, everyone.[/]

[/]

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NobleUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Sounds like a more intruiging idea than just 'create the best map from a single chipset': I prefer the idea of creating a living, breathing town (...kinda). Plus I have a lot of time to kill Laugh, and I also need to practice a little before I dive too deep into 'CVQ'.

I'm in, unless I try and get out, in which case you can poke me with a foam-padded stick (and then bash me over the head with a hammer, maybe?).

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Joined: 14 Jul 2004

Im in.

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Mega TownieSuper TownieGreat TownieTownie
Joined: 15 Jul 2004

Mm, I was looking forward for the first time to participate in the classic contests, but now all this high-tech mabobs...I'll pass. Maybe the next one. Wink

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 15 Jul 2004

One week might not be enough for a 100 by 100 map complete with NPC's, minigames, dialogue and all sorts of extras.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 16 Jul 2004

We could have the "Classic" contest too? This should be renamed "Short Game Contest" or something along those lines...

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 15 Jul 2004

It's not a good idea to have two competitions going on at once, especially since it is a small forum.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

I see that people are feeling a little intimidated by rule 2. There's no reason to feel that you must include any of these things to compete: for one, I doubt very much we'll see a single minigame. You don't have to use pictures, panoramas or complex systems AT ALL. You will not be marked done for not having them. However, if someone comes along with their incredible CBS, rich dialogue and fancy CMS it will hold sway, at least for one round. But who is going to do that? Anyway, since it is a knock-out competition you can get your own back in a later round Laugh
I wanted the maps to be playable because you lose a little bit of the magic when you take screenshots. What I imagined was there would be entries which were a town with NPCs. That's fine! I don't want people to think it's any more complicated than previous competitions - the only difference is this has a little more freedom. And that it spans several weeks, but that's only if you get a long way. So, everyone join! Laugh

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 16 Jul 2004

:whatever: Oh, I'll do it by the way

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

This sounds awesome.. I think I'll give it a try.. I like all the freedom in this one. It should yeild some interesting results

Descartes is sitting in a bar, having a drink. The bartender asks him if he would like another. "I think not," he says, and vanishes in a puff of logic.

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Super TownieGreat TownieTownie
Joined: 17 Jul 2004

I'm in!

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Townie
Joined: 17 Jul 2004

Rule 2 makes this competition interesting! I'm in.

Enemy of all, friend of no one.

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Mega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

I could try, but I think I don't have enough time because of my social life so I think I'll pass. Frown

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

I think panoramas should be left out unless it is only visible in some small portions of the map. A huge panorama on a 100x100 map can be removed to add a lot more. Wink

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Magi makes a good point. I'm glad I barred Inq from joining, he would have exploited that rule. It will be hard to define what is acceptable for panoramas without a total ban on them, but I'm not in favour of that. There can be some nice effects using them, which I encourage, but they can also be used to replace the chipset, which is bad. So, after a brief discussion with the other judges, we're going to say that there cannot be more panorama than map; that is to say that you cannot have more than 50% of the lower layer as transparents.

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

wow I wouldn't even think of that

Descartes is sitting in a bar, having a drink. The bartender asks him if he would like another. "I think not," he says, and vanishes in a puff of logic.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

You should see what people can do with it. Check out

Erm, perhaps I shouldn't have done that; this thread will turn into a discussion about those screenshots.[/]

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

those are awesome.. though the character sets don't really fit but yeah.. thats all I'll say about them.

Descartes is sitting in a bar, having a drink. The bartender asks him if he would like another. "I think not," he says, and vanishes in a puff of logic.

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Great TownieTownie
Joined: 15 Jul 2004

I'll join. I'm absolutely positively sure that I'm going to lose horribly, but oh well. It should be fun. Smile

Mugglenet.com
Grin
Awesome website. Harry Potter fans: go there now. That is an order. Sticking Out Tongue

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

That's the spirit, Mr. E!
I'm glad we have some support now, it's looking like we may be able to muster enough entrants for this to go ahead - I'd ideally like another dozen participants, but it can work with as little as 10. Tell all your friends!

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 15 Jul 2004

If a week is up and there isn't enough taking part then it will be cancelled. So join in.

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Joined: 20 Jul 2004

I'm in.

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

Maxy, you alrerady knew but...
I'm in. Smile

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

That's 9 now. Come on, folks, that's been 6 days and only 9 entries? We can do better than that! There're 79 members here, can we not muster a few more interested parties? This won't go ahead unless we get another entrant at least. Tell everyone you know, whether they're a regular at the town or not. I don't want to have to advertise this on other forums, I hope we can be self sufficient enough to put together a simple competition.

Let me tell you this: the other RPG Maker community sites are laughing at us. They think we're a joke. "Nearly 80 members and they cannot muster 10 for a simple map competition? Hahaha!" Plus they told me you guys all look like dorks. Show them whose boss! Join the RPG Town Map Making Competition today!

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Joined: 23 Jul 2004

I'll sign up.

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Townie
Joined: 23 Jul 2004

*signs up*

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Joined: 23 Jul 2004

i'm in

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Townie
Joined: 23 Jul 2004

woops..

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 16 Jul 2004

Well done Maxy, by adding the humiliation rom otehr forums you have successfully gained otehr entrants!

He's right though, how dedicated we all must be to join in this thing, hey?

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Joined: 23 Jul 2004
Quote:

I'll join. I'm absolutely positively sure that I'm going to lose horribly, but oh well. It should be fun. 

Likewise.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Topic updated. Round 1 is underway!

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Super TownieGreat TownieTownie
Joined: 14 Jul 2004

I'll give this a shot Smile I need to use RPG Maker more often anyhow.

That wish will not come true. Even if you make it on your birthday.

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

So when is it going to officially start?

Descartes is sitting in a bar, having a drink. The bartender asks him if he would like another. "I think not," he says, and vanishes in a puff of logic.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

It has officially started. The chipsets are up, the requirements are there: All you have to do is start mapping! You have one week, it ends on Saturday the 31st.

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NobleUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Despite what I said, I've more or less lost interest in RM2K (again), and so the chances of me actually completing something like this are next to nothing; so I'm opting out.

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Great TownieTownie
Joined: 18 Jul 2004

i would join, but i have no idea how to use RPG maker 2003. do u guys know of any good tutorials on how to use it?

EDIT: Actually, i think ive "figured" it out, so ill give it a try. sign me up.

EVERYBODY DANCE!!!!!!

[img]http://vgcats.com/misc/sprites/dancingfool

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Joined: 23 Jul 2004

Whee, I must say I like the results of how my map is turning out.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 15 Jul 2004

I'm pleased that you are working on it, Azure. We were a bit concerned that the people from database would promise to join but not actually go through it with.
I hope your entry goes well.

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Townie
Joined: 23 Jul 2004

im working on my map.. i usually follow through in cotests that i enter, but i have one problem. im not going to be here on the 31st. when should i submit my map?

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

You can submit your map any time before the deadline, just email it to me or one of the other judges.

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Townie
Joined: 23 Jul 2004

and they are ???

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Magi, The Inquisitor and myself. You can email it to me at

?
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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 24 Oct 2004

2 British judges and 1 American judge? Normally I'd point out that this shouldn't matter, but since you do seem to want to make this a country-by-country thing, I don't see that as being very fair. I'd gladly offer myself to be another judge, though I don't know if you'd care to have me. If you don't, you really should find another.

?

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 15 Jul 2004

That's pointless, MPaul.
I think that there is enough judges for this competition and that we can handle things pretty well.

As for the pictures, they are merely to encourage some healthy competition.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

It's not really a country vs country affair. I just wanted a few signatures that would grab attention. They're designed to be little more than a bit of humour. In fact, I think we've only had 3 entries since the signatures became available. This is really a competition for the individuals. Hopefully, after week 1, when the maps become available for download, non-entrants will be able to voice their opinions on the maps and cheer on their favourites. I want this to become an interactive affair.
The judges, Inquisitor and Magi, are there because they have organised the last 2 map contests and the intro contest. These were great successes, we received some fabulous entries. I'm a judge this time as I conceived this particular event.
Despite altercations you may have with Inquisitor over America, he has proven himself to be a fair and objective judge in the past. I think that everyone who has competed in these contests previous would agree. Also, for the most part, Magi and Inquisitor agreed in their score.
The one other factor is that everyone knows that Inq and Magi are first class map makers, having won 3 Gaming World map contests between them. That's some doing, considering they have 18,000 members. I would hope that people respect my ability with the program after the intro competition, it seemed popular. What I am saying is that if we were to have a 4th judge we'd need to know that they are a talented map maker and well versed in RM2k.

EDIT: On a different note, I have added a new rule to the competition; it's in your favour, don't worry, and it doesn't change anything you've done so far. See rule 8 in the first post. Also, there has been a couple of clarifications added - you are allowed to use as many custom resources as possible and you are permitted to use charactersets as map pieces.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Our first entry is in!

I caught up with Kafen to discuss his map:

What made you decide upon your choice of tileset?
I decided to use it because I was most familiar with it.

What is the key element you are focusing on when designing your first week entry? Did you think ahead to the subsequent rounds when conceiving your entry?
I focused on the map and how things would work in future weeks as far as where the buildings are to why people live in the town.

Is there something you feel especially proud of?
Not really, everything is pretty basic nothing too fancy, but I like how my roads look.

How do you think you will do in this competition? Is there any particular stage that you would consider a personal success?
I think I'll do well. That is all there is to really say, unless I start bragging.

Who do you feel may be the person to beat in this contest?
I don't know, because I really haven't seen maps by these people on the list. But I'd say Omen, just because its Omen.

Did you enjoy making your map? Have learnt anything from this experience?
I loved making the map, even at frustrating points it was still fun. the only part that bugged me was coming up with NPC speech lines. And making buildings at a decent size, but I learned what a town needs to work.

Thanks to Kafen for taking the time to answer some questions.

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 14 Jul 2004

<!--QuoteBegin-Maxy+Jul 27 2004, 10:33 AM--><div class='quotetop'>QUOTE(Maxy @ Jul 27 2004, 10:33 AM)</div><div class='quotemain'><!--QuoteEBegin--> On a different note, I have added a new rule to the competition; it's in your favour, don't worry, and it doesn't change anything you've done so far. See rule 8 in the first post. Also, there has been a couple of clarifications added - you are allowed to use as many custom resources as possible and you are permitted to use charactersets as map pieces.

[post=140093]Quoted post[/post]

Hmm.. but then can't someone just take another chipset and make it into a charset?

And any custom systems are allowed right?.. even a custom message system and such?

Descartes is sitting in a bar, having a drink. The bartender asks him if he would like another. "I think not," he says, and vanishes in a puff of logic.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Custom systems are allowed, yes, any you can do any you like.

Character set abuse is subject to the same rule as 7; judge discression. I don't think it'll be a problem, really. It's far too much hassle and may lag the game.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Entries are due today, folks. You can have until midnight North American time. Get them to me via MSN or email,

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Super TownieGreat TownieTownie
Joined: 20 Jul 2004

Damn, it's 9:11 at night and I just really found about this.

Probably would've entered and never finished anyways.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

Dun dun DURURUR!
Map 2 is in, SickandWretched makes the deadline. Before I check out his entry, here is what he had to say about round 1:

What made you decide upon your choice of tileset?
I thought it was the nicest looking one outta the selection and it seem to be pretty user friendly although I wish it had some other things in it. It was the best all-round I guess.

What is the key element you are focusing on when designing your first week entry? Did you think ahead to the subsequent rounds when conceiving your entry?
First I just wanted to just make a really good map then add things, and I did think ahead. infact I have alot event plans for the future.. but they're a secret.

Is there something you feel especially proud of?
I'm general proud of it. I think its the best map i've ever made.

How do you think you will do in this competition? Is there any particular stage that you would consider a personal success?
I think any thing after the first round would be good.

Who do you feel may be the person to beat in this contest?
I dunno.. I really haven't seen much of the other people's mapping ability..

Did you enjoy making your map? Have learnt anything from this experience?
Yeah.. and I did learn a lot from this time.

Thanks for taking the time, SickandWretched.

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